Artworks

Artworks that deal with e-waste recycling, data security, personal data issues, data mining:
Eva and Franco Mattes – Life sharing

Die Wanze – Digitale Klasse UdK Berlin

BYOD – Bring your own drive – Aram Bartholl

Upcycled Hard drive hardware parts on Etsy

Mixed media sculptures by Franco Recchia

Hard drive wind chimes

Toys made of harddrives

Hard drive coffee table

9.578 Files by Anika Hirt, Margit Blauhut

ERROR 404 502 410 by Marcelina Wellmer

DEL!No Wait REW? by Michaela Lakova

NOOP+4 by Pete Edwards, Rosa Menkman, Gijs Gieskes and Phil Stearns

Method: Media Archeological site report

MAD-P approach by Sara Perry and Colleen Morgan. MAD-P stands for Media Archaeology Drive Project is an experiment in extending archaeological method into the systematised analysis of media objects. MAD-P was conceived as a critical, creative exploration of the intersections between media archaeology and archaeology,

MAD-P Media archaeological Drive Project

“Media archaeology should not be confused with archaeology as a discipline. When media archaeologists claim that they are ‘excavating’ media—cultural phenomena, the word should be understood in a specific way. Industrial archaeology, for example, digs through the foundations of demolished factories, boarding-houses, and dumps, revealing clues about habits, lifestyles, economic and social stratifications, and possibly deadly diseases. Media archaeology rummages textual, visual, and auditory archives as well as collections of artifacts, emphasizing both the discursive and the material manifestations of culture. Its explorations move fluidly between disciplines…” (Huhtamo and Parikka 2011).

MAD-P Between archaeology and Media archaeology

As Colleen Morgan outlined at the “Archaeologies of Media and Film” conference talk, amongst many things, archaeologists bring with them:

  • a rigorous methodology based in documentation, one that encourages and hones attention to detail, to mundanities, to careful, long term and systematic study of minutiae and the everyday via embodied process
  • an emphasis on recording observations through such embodied process (including drawing); as archaeology is a destructive practice, preservation via record is a priority
  • a focus on fieldwork, situated learning, and collaborative knowledge generation through team work, including extended periods of time over multiple seasons attending to a task via collective practice; this routine and familiarity provide a distinct depth of knowledge (sensory knowledge, historical knowledge, collective knowledge); such practice also appreciates that group participation and the valuing of multiple perspectives have greater value than independent approaches
  • a well-tested, long-term focus on material culture that has generated (or incorporated) tools such as the chaîne opératoire, typological analysis, ethnographic analogy, seriation, object biographies, experimental archaeology, phenomenology, and material sciences

And, for them, media archaeology is especially notable for its:

  • explicit, unapologetic concern for the interplay between past, present, future; its concern for critique, political commentary, and social change
  • valuing of play, performance, exploration, messiness, chaos; its willingness to embrace, rather than dismiss or supress confusion
  • overt efforts to decentre and defamiliarise common interpretations
  • concern for storytelling and narrative-building about media objects and media effects/affects

Workshop proposal: A practical introduction to computer recycling strategies from Westafrican e-waste dumps

This workshop will be offering the participants both a theoretical and practical introduction to computer recycling strategies in Westafrican countries. The suburb area of Agbogbloshie in Ghana’s capital Accra has become the world biggest electronic waste dumping ground. In Western countries old computers have to be disposed in an environmentally responsible manner which can become a costly affair. Through donating this obsolete computers to third world countries like Ghana, Nigeria or Ivory Coast people get rid of their e-waste problem and at the same time maybe even help the poor. In the theoretical introduction we want to show the current situation (summer 2014) at the Agbogbloshie dump. In the practical part participants can take apart second hand computers and we will detect and discuss how to reuse different parts. In this process we draw special attention to salvaged hard drives from Agbogbloshie and use open source software to recover data and get a clearer picture of the unknown computers’ pre-owner. The process of recovering and analyzing the hard drives will be documented in an online blog.

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